Richter’s Skill Rank Bonuses

Herb Lore:

Novice: Notice low level herbs and be able to pick them.  Can detect one useful trait from picked herbs.

Initiate: Can detect two traits from picked herbs.  Can avoid one negative trait when ingesting.  Decrease the duration of time required to obtain the positive effect of a consumed herb by 10%.  This is cumulative with future ranks. 

Apprentice: Can detect three traits from picked herbs.  Can avoid two negative traits when ingesting.  Increase the positive effect of a consumed herb by 25%.  This is cumulative with future ranks.

Pierce the Veil

Novice: Can see hidden traps.

Initiate: Can see hidden compartments.

 

Trade

Novice: Can create standing trade agreement with those who have ‘Loyal’ disposition and higher.  Can “smell” a deal; gets stronger with higher ranks.

Initiate:  Can create standing trade agreement with those who have ‘Interested’ disposition and higher.   “Feel the market” – You can get an idea of what will sell well in a given market; gets stronger with higher ranks.

Portal Construction

Novice: Can travel only between two points on the same ley line.

Initiate: Can create portals to allow travel between any two points on the same type of ley line.

Apprentice: Can create a portal with multiple exit points.  This can only be built at a Place of Power.  The number of destination points is determined by the number of ley lines present.